//==============================================================================
// Energy Giant_anim.txt
//==============================================================================


//==============================================================================
define glass
{
   set hotspot
  {
      version
      {
         Visualparticle glass
      }
   }
}
//==============================================================================
define Fire
{
   set hotspot
  {
      version
      {
         Visualparticle SFX X Lampades torch
      }
   }
}

//==============================================================================
define shock
{
   set hotspot
  {
      version
      {
         Visualparticle SFX X Lampades torch convert 
      }
   }
}
//==============================================================================
define flashB
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos Flash Cine
      }
   }
}

//==============================================================================
define light
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visualparticle SFX A Armor Glow Small
         }
      }
   }
}
//==============================================================================

define Glow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX x manowar glow
      }
   }
}

//==============================================================================
define arkantosflash
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos Flash
      }
   }
}


//==============================================================================
define specialattack
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos Whirlwind
      }
   }
}

//==============================================================================
define AtlanteanBirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX X Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define mistbody
{
   set hotspot
   {
      version
      {
         Visualparticle Special N Frost Giant mist
      }
   }
}

//==============================================================================
define mistlegs
{
   set hotspot
  {
      version
      {
         Visualparticle Special N Frost Giant MistBig
      }
   }
}


//==============================================================================
anim Birth
{
   SetSelector 
   {
      set hotspot
      {
         version
         {

				Visual brain_birth
                               length 5.0
				 
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
   		Visual brain_idel
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
                       
		      length 5.0
                               
           }
         
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visual brain_death
                                 length 3.0

         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
             Visual brain_boreda

            
 length 5.0                            
         }
			version
         {
             Visual brain_boredb

 connect attachpoint shock hotspot
                                connect attachpoint light hotspot
                                connect attachpoint arkantosflash hotspot	
				connect attachpoint flashB hotspot	
				 connect attachpoint glow hotspot
 length 5.0
         }
      }

   }
}

//==============================================================================
anim Walk
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual brain_walk
            
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.10 true   
            tag FootstepRight 0.60 true   
            tag SpecificSoundSet 0.52 false EnergyGiantFootsteps checkVisible 
            tag SpecificSoundSet 0.00 false EnergyGiantFootsteps checkVisible 
//-- end auto generated section
			     

         }
      }
   }
}
//==============================================================================
anim convert
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual brain_idel
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.40 true   
            tag SpecificSoundSet 0.00 false iloveyou checkVisible 
//-- end auto generated section

                                connect attachpoint shock hotspot
                                connect attachpoint light hotspot
                                connect attachpoint arkantosflash hotspot	
				connect attachpoint flashB hotspot	
				 connect attachpoint glow hotspot
                                 length 5.0
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual brain_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.58 true   
            tag Attack 0.58 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.51 false SwordSwing checkVisible 
//-- end auto generated section
length 2.0


         }
			version
         {
			Visual brain_attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.50 true   
            tag Attack 0.57 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.45 false SwordSwing checkVisible 
//-- end auto generated section
length 2.0

         }
      }
   }
}

//==============================================================================


anim Gore
{
   SetSelector
   {
		
      set hotspot
      {
         version
         {
            Visual brain_idel
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.18 true   
            tag GenericSound 0.13 true   
            tag SpecificSoundSet 0.18 false EnergyGiantSchock checkVisible 
//-- end auto generated section
                                
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
   		   Visual brain_idel
                  Connect attachpoin Glow hotspot
                      
                                     
         }
      }
   }
}

